MISTBOUND: Guild Wars Card Game

MISTBOUND: Guild Wars Card Game is a tactical card battler, blending classic deckbuilding and card collection into dynamic duels where card moves and spell choices reshape the battlefield.

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game features

Battlefield

Move Cards. Change the Battle. Break free from static card battles and outplay with slick movement.

Commander

Your Commander Fights Beside You. Lead the charge, decide the victory.

PlayStyle

Commander + Squad Customization Mix and match commanders and squads to create endless playStyles.

Deck

Deep DeckBuilding Freedom Create powerful tactics that are uniquely yours.

commander

Trahearne

Sylvari

"Someday, we will eliminate the Elder Dragons. Only then will Tyria be safe." Trahearne is the first sylvari to emerge from the boughs of the Pale Tree, born in the Cycle of Dusk. He set out for Orr with a Wyld Hunt to cleanse the risen land of its corruption by Zhaitan, eventually establishing the alliance of the three Orders of Tyria and becoming the first Pact Marshal.

Nika

Human

"I will never stop protecting Cantha, even in death." Nika is a veteran assassin trained at Shing Jea Monastery. She is also a member of Cantha's elite assassin’s guild—Obsidian Flame. She was one of the heroes who helped defeat Shiro Tagachi.

Knut Whitebear

Norn

"One day, we’ll return to our ancestral lands and kick Jormag out of our homes." Knut Whitebear is an elder of the norn and the steward of Hoelbrak. Although true "leadership" among the norn can be rather vague, most regard him as the leader of their people. During the forced migration of the norn, Knut's grandfather was the hero who rended a fang from the Elder Dragon Jormag.

Smodur the Unflinching

Charr

"The right war machine’s worth fifty bodies any day." A direct descendant of the original Khan-Ur, Smodur is the imperator of the Iron Legion. Rumors say he gouged out his own eye to intimidate his opponents and thus earned the name "the Unflinching."

Countess Anise

"I must go to unconventional lengths to protect Kryta. And the queen." Countess Anise is the Master Exemplar of the Shining Blade, the queen’s royal guards. Besides Queen Jennah, she is known as one of the most powerful mesmers in Kryta. However, little else is known about her.

Shiro Tagachi

"Weaklings, I have returned. Fear my power!" Shiro Tagachi is a powerful assassin who was misled by a demon of Abaddon disguised as a fortune teller to betray and murder Cantha’s Emperor Angsiyan. Corrupted by his rage and dark deeds, he commands an army of Shiro'ken seeking vengeance. He was ultimately defeated by mortal heroes at the Temple of the Six Gods. The fate of his soul is currently unknown.

squad

Warrior

Adrenaline

"Fight on—never stop! Because this is what makes us stronger!" A warrior boasting strong units and outstanding combat abilities pressures enemies on the battlefield. Whenever one of your units launches an attack, you gain Adrenaline, which can be consumed to enhance card abilities.

Ranger

Tame

"The power of the wild will guide us." A ranger harnesses the forces of nature dominates the battlefield by deploying powerful beasts and enhancing them to threaten enemies. They can tame one of their beasts to become a pet, awakening its special powers to gain the upper hand in combat.

Mesmer

Phantasm

"Can you distinguish truth from falsehood?" A mesmer summons illusions to seize control of the battlefield and confuse opponents is a master of deception and trickery. By forcing the enemy to choose between created illusions and real units, they pressure opponents into difficult decisions and steer the battle in their own favor.

Necromancer

Soul Reaping

"Death is only another beginning." A necromancer wields dark magic uses devastating power at the cost of sacrifice. By generating Life Force from fallen allied units, they can cast powerful spells or restore your Commander's HP.

Thief

Initiative

"Carelessness leads directly to defeat." A thief is a master of shadows and ambush uses stealth to conceal themselves while pressuring enemies from the unseen. By rapidly playing cards to seize initiative, they unleash deadly combo attacks to quickly take control of the battle.